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Focal Point video

As part of the State Library of Victoria’s Carnival of Curiosity in July, 2013, we presented The Focal Point, a story telling game for all ages in which players help trapped echoes of the library deliver lost messages between each other across the decades.

You can watch it here.

We’d like to thank the ever lovely Elliot Summers, who came along and filmed it for us.

How players influence our game design

This weekend is our new game, The Focal Point, for the State Library of Victoria, a story telling game for all ages in which players help trapped echoes of the library deliver lost messages between each other across the decades. When we were designing the characters one of our game runners, Madeline Anderson, who was also in The Whispering Society, came to us with a story that one of the players had told her. She was so moved by his story that she wanted to base her character on it. We asked Madeline to share the story with you…

Madeline hears a story from a player

At about 1am, after 4 hours of constant stories being told and players trying to prove their worth to join “The Whispering Society”, a man in his seventies stumbled upon Pop Up Playground’s game and decided to play. Part of the game involved players taking photos with their smart phones of spirits that were trapped in objects of habit etc. They would then approach the actor and tell the story the spirit. If they proved their worth to all of the actors, they could become a member of the society. This lovely gentleman approached me and said that he did not have a smart phone to capture the spirit, but whether or not he could he show it to me. He turned my attention to the beautiful gold embellishment on the balcony and pillars of the Queen’s Hall and told me the story of the weeping war widow:Read More

June Playtest

Invisible Labrynth

Invisible Labrynth

Yesterday we held a playtest in the beautiful hall in Richmond we’re starting to frequent. We started the day with Grandma’s Footsteps, which quickly morphed into Grandma’s Ninjas, in which all the people creeping up on Grandma have to be doing it ninja style.

Next up, continuing our warm up games, we played Zombie Tag, which is awesome for getting in touch with your inner zombie.

After that we launched into playtesting our new games. We started this by testing out Focal Point, which we’re doing for the State Library of Victoria on 7th July. Players have to pass messages between characters caught in temporal disturbances to help them move on. Read More

Focal Point – new game for the State Library of Victoria

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Due to regularly scheduled maintenance the State Library will be undergoing Temporal Disturbances during the hours of 12:00 and 5:00.  If any library patrons encounter such disturbances, remain calm and follow the procedure as outlined.

A story telling game for all ages in which players help trapped echoes of the library deliver lost messages between each other across the decades.

As part of the State Library of Victoria’s Dome Centenary Celebrations, Focal Point is presented as part of the Carnival of Curiosity 

Sunday 7th July from 12 – 5pm

Free entry, bookings not required