Players are given a peg, which they must wear somewhere visible. During the game players may attempt to steal other players pegs, which they add to their collection. If a player spots a thief, they can dob them in to the constabulary – but only if they have a witness to corroborate their story! If the officer is convinced, the thief returns the stolen peg and has all of their own confiscated. The player with the most pegs at the end wins!
Pegpocketing was first played publicly during the This is a Door Playroom in 2013.
Written and designed by Ben McKenzie and Robert Reid