Invisible Labrynth

Invisible Labrynth

Yesterday we held a playtest in the beautiful hall in Richmond we’re starting to frequent. We started the day with Grandma’s Footsteps, which quickly morphed into Grandma’s Ninjas, in which all the people creeping up on Grandma have to be doing it ninja style.

Next up, continuing our warm up games, we played Zombie Tag, which is awesome for getting in touch with your inner zombie.

After that we launched into playtesting our new games. We started this by testing out Focal Point, which we’re doing for the State Library of Victoria on 7th July. Players have to pass messages between characters caught in temporal disturbances to help them move on.

We then trialed The League of Extraordinary Nations, which we’re presenting at The Carlton Courthouse on the 30 June and the 1 July. Players represent countries and fight to save the world from an evil supervillian.

Our next game was Invisible Labyrinth, in which players hampered by goggles had to make their way through the labyrinth to collect the treasure (an egg carton) and back out again safely, avoiding the minotaur stalking the passageways. This game elicited the most screams from the players.

We also trialed Buckets O’ Fun, in which players went through a series of moves to collect the most empty party poppers from the area.

Lastly, Dr Christy Dena from Universe Creation 101 popped by to playtest her new game, Five Minute Spy Academy, in which players became Master Spys by very rapidly completing set tasks.

We have one more playtest coming up in this set, on the 27th of July and we’d love to see you there! Details can be found here