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June Playtest

Invisible Labrynth

Invisible Labrynth

Yesterday we held a playtest in the beautiful hall in Richmond we’re starting to frequent. We started the day with Grandma’s Footsteps, which quickly morphed into Grandma’s Ninjas, in which all the people creeping up on Grandma have to be doing it ninja style.

Next up, continuing our warm up games, we played Zombie Tag, which is awesome for getting in touch with your inner zombie.

After that we launched into playtesting our new games. We started this by testing out Focal Point, which we’re doing for the State Library of Victoria on 7th July. Players have to pass messages between characters caught in temporal disturbances to help them move on. Read More

Newsletter hot off the presses!

Dr Christ Dena checks the sight on her Tech Assault laser rifle

Dr Christ Dena checks the sight on her Tech Assault laser rifle

Straight from our hard drive to yours… sort of…

Anyway, our newsletter just went out! Including info about our PAX Australia panel, our upcoming game League of Extraordinary Nations and more!

Fresh Air Schedule

Fresh Air offers you a range of awesome things to do.

  • There are big games going on all around Fed Square usually starting a new one every hour.
  • There are little games going on the stage of The Edge and you can go down and play them when ever you like.
  • In the foyer of the Edge we have set up a bunch of Constructive Play activities and you can use them to make whatever you like.
  • If you’ve got kids with you we’ve got kids games running down on River Terrace all afternoon.
  • There’s also a couple of ambient games which start at HQ but might take you all over Fed square, that you can do on your own or in groups and go at your own pace.

Schedule:Read More

Playtest 3 for Fresh Air

We spent the weekend playtesting the last of the games for Fresh Air, we played so many we thought it was best to split the post into two. So Saturday we took loads of boxes and interesting props to Federation Square to try some games out.

First up was Holy Cow, Sacred Udder by Team Hat (UK) where teams of farm animals attempt to fill their udders with the most sacred liquid to avoid the slaughterhouse.

Next we played Gobstopper Job by Zombie LARP (UK), a great cops and robbers game for two teams of conniving thieves.

Then we trialled out Guardians of Hidden Universes by Universe Creation 101 (AUS) which is a single player experience which encourages you to look at the world in a different way, via a web-based phone app.

Last up before lunch we tested out Feed Your Family, one of our brand new games. Each team of three players need to work together using a giant bird puppet to pick up as many worms as possible and run them back to the nest. Confrontations are fought out with loud squarking and posturing.

During lunch we came up with another game to play through the Book Market that Federation Square hosts every weekend. It’s so new it doesn’t have a name yet, but it proved that quickly developed games can work just as well as those with months of work and prop development.

After lunch we played Movie of You, another of our brand spankin’ new games. Teams are let loose on Fed Square and have to make a 30 second trailer for an upcoming movie via their smart phones. One team even found a knight of old to star in their movie.

Last up we played Blind Trust, a game by a new Melbourne games company Killkenny games. Blindfolded teams have to make their way around the play space lead only by the sound of a leader’s voice. But does the person shouting you instructions have your best interests at heart?