Melbourne’s International Games Festival, Fresh Air, is back for 2015, hosted by Pop Up Playground and commissioned and presented by Federation Square’s Creative Program.
Headlining Fresh Air this year are Fire Hazard Games from the UK, who are running the enormously popular street game City Dash and a brand new story telling game Flashpoint Fairytale. Escape Room Melbourne, Australia’s leading escape room designers, premiering a brand new boutique work on site. And for one night only, Folly, a new city wide urban role playing game by the team who bring you Woodfordia, the woodford folk festival game.
We’ll also be showcasing new works by local designers Christy Dena, Georgia Symons, Kilkenny Games and Snapstone games, alongside some old favourites and some new games by Pop Up Playground and by our old friends at Coney, Hide and Seek and Slingshot.
We’ll be playing street games in St Pauls Court and the Amphitheatre at Federation Square from 11 am to 4pm friday to monday. The Night time program starts at 6 – and runs til 9.00.
Tickets for head line games are essential and can only be booked online.
City Dash (Firehazard Games, UK)
Fri and Sat nights, 7:30pm
$15
An exciting and intense hour in the city.
Run for checkpoints, replan on the fly as the map changes, and duck for cover as our patrolling guards close in. Or take it more strategically, rack your brains to solve our cryptic clues, and keep your eyes open for bonus points.
However you play, you can watch the live scoreboard for updates and battle it out with nearby teams. With a huge range of strategies, approaches, and levels, you can take this as casually or competitively as you want.
Friday night: https://citydash.fire-hazard.net/events/44/tickets
Saturday night: https://citydash.fire-hazard.net/events/45/tickets
Folly: The Game (Woodfordia, AUS)
Sunday night 6pm
$20
Folly is an UrbanRPG with an absurdist bent. Expect ridiculous challenges, dares, an interactive and hilarious narrative and a spectacular finale.
Developed by Tim Monley, creator of Woodfordia: The Game, a spectacular six day long game played every year by thousands of participants at the Woodford Folk Festival. For Fresh Air Festival this experience has been condensed into three hours of silliness and adventure for one hundred lucky people.
Booking: http://www.trybooking.

Flashpoint Fairytale (Amy Strike, UK)
Fri, Sat, Sun, Mon 3pm, extra game Sunday 8pm
Free
Flashpoint Fairytale is a storytelling tabletop game filled with old maps, evil overlords, witches, trolls and, despite being a game played over a table, lots of running around and shouting. Players choose a character (whether inventor, doctor, wizard, hero or diplomat) and then work together to help that character escape the enemy, survive the story and find out what on earth is going on and how they can (oh yes) save the land. Created by Fire Hazard Games. Requires 4 to 5 players.
Bookings: http://www.trybooking.

Bakers of Anarchy (Universe Creation 101, AUS)
Fri, Sat, Sun nights 6pm
Free
You are a contestant in the finale of the 9th Annual Cake Decorating Championship. One of the hosts has been embroiled in a bitter buttercream scandal, and so you arrive to find an Anarchist is now running the competition. In this hands-on live game, you do whatever you can to impress the revolutionary philosopher with your anarchic cake decorating to ultimately win the championship, or the good fight.
A game by Christy Dena of Universe Creation 101
Bookings: http://www.
Alien Meteorites of Federation Square (That Probably Won’t Kill Us All)
Fri, Sat, Sun nights, 6pm, 7pm, 8pm
Free
Three meteorites from outer space have crash-landed in Federation Square. How convenient! But also mysterious, and maybe even dangerous. We can’t figure out what they are, where they came from, or why they’re here. Maybe you can help us? Come and lend your expert opinion as we try to unlock the secrets of the Alien Meteorites of Federation Square (That Probably Won’t Kill Us All)!
Bookings: http://www.trybooking.
Escape Van
Hourly 11am to 3pm Fri, Sat, Sun, Mon during the day
6pm to 8pm Fri, Sat, Sun evenings
Tickets are $20 each, or $70 for a full team of four.
A new puzzle room experience from the team at Escape Room Melbourne! Melbourne in the 1950s. Government spies have caught word of a planned assassination, and you’re on the suspect list. To prove your innocence, you will need to break into a surveillance van and piece together the mystery. Expect mind-boggling gadgets, espionage, intrigue, and a healthy serve of good old-fashioned code-cracking.
Bookings:http://www.trybooking.com/HBYL

So: players are invited by the Tattered Prince, head of the court of Melbourne’s spirits and gods, to join in the Spirits Walk, a celebration of the spirit world. But you can’t just rock up to something like that unprepared, you must have a mask – and not just any mask, a mask made of spirit stuff. So the Prince has weakened the walls between our world and his for an hour, and given us instructions on how to find various little gods of Melbourne. If we can satisfy them, they will grant us tokens of the spirit world we can bind into a mask so we can join in the Spirits Walk!
All of these activities were transgressive and touched on things we’re told not to do: wave (cardboard) swords around in public (don’t worry, it was slow and safe), ask people you’ve never met to give you something, ignore the approving or disapproving looks of strangers as you dance in front of them… Each on its own was magical, but to dash about the city seeking out as many of them as possible in a limited time made it exactly the sort of transformative experience you see in stories of urban fantasy and (to borrow Grant’s own term) junk magic.







Curated by public artist (and Pop Up Playground’s Constructive Communities Director) Sayraphim Lothian, Fresh Air’s playful public art program celebrates the playful appropriation of public space by artists working in various ways in the streets of Melbourne.
Kim Tairi
Preprint
People! People! Come help us fine tune some of the new games we’ve designed for Fresh Air, 2014. It’s free, it’s fun and it’s the most important part of the game designing process.